Example #1
0
    public void DamageCurrentTarget()
    {
        if (!currentTarget)
        {
            return;
        }

        Defender defender = currentTarget.GetComponent <Defender>();

        if (defender.GetHealth() > 0)
        {
            defender.DealDamage(damage);
        }
    }
Example #2
0
        private async Task DoDamage()
        {
            var dmg1 = AttackerMove.CalculateDamage(Attacker, Defender);
            var dmg2 = DefenderMove.CalculateDamage(Defender, Attacker);
            await Attacker.Trainer.DiscordUser.SendMessageAsync($"Tu {Attacker.Nickname} uso el movimiento {AttackerMove.Name} e hizo {dmg1} de daño.").ConfigureAwait(false);

            await Defender.Trainer.DiscordUser.SendMessageAsync($"Tu {Defender.Nickname} uso el movimiento {DefenderMove.Name} e hizo {dmg2} de daño.").ConfigureAwait(false);

            if (Attacker.DealDamage(dmg2) || Defender.DealDamage(dmg1))
            {
                await EndFight().ConfigureAwait(false);

                return;
            }
            await Update(EmbedAttackerPerspective, EmbedDefenderPerspective, EmbedChannelPerspective).ConfigureAwait(false);
        }