public void startGame() { gameRunning = true; PlayerInstanceMovementScript.startMovement(); darknessOverlayScript.addCamera(cam); darknessOverlayScript.setRunning(true); }
public void startGame() { gameRunning = true; PlayerInstanceMovementScript.startMovement(); darknessOverlayScript.addCamera(cam); darknessOverlayScript.setRunning(true); }