Example #1
0
        void handleInGame(ChessPacket ping)
        {
            if (ping.Id == PacketId.MoveRequest)
            {
                var    r     = new OtherGame.Move();
                var    g     = CurrentGame;
                string sFrom = ping.Content["from"].ToObject <string>();
                string sTo   = ping.Content["to"].ToObject <string>();
                if (!(Side == PlayerSide.White && g.InnerGame.turn == "w" || Side == PlayerSide.Black && g.InnerGame.turn == "b"))
                {
                    Send(new ChessPacket(PacketId.MoveRequestRefuse, new MoveRefuse($"{sFrom} -> {sTo}", $"It is not your turn").ToJson()));
                    return;
                }
                r.from = g.InnerGame.parseAlgebraic(sFrom);
                r.to   = g.InnerGame.parseAlgebraic(sTo);
                var promVal = ping.Content["promote"];
                if (promVal != null)
                {
                    r.promotion = getPieceSimple(promVal.ToObject <int>());
                }

                var legalMoves = g.InnerGame.generate_moves(new Dictionary <string, string>()
                {
                    { "legal", "true" }, { "square", r.from.ToString() }
                });
                OtherGame.Move?legalMove = null;
                foreach (var mv in legalMoves)
                {
                    if (mv.from == r.from && mv.to == r.to)
                    {
                        if (!string.IsNullOrWhiteSpace(mv.promotion) && !string.IsNullOrWhiteSpace(r.promotion))
                        {
                            if (mv.promotion != r.promotion)
                            {
                                continue;
                            }
                        }
                        if (!string.IsNullOrWhiteSpace(mv.promotion) && string.IsNullOrWhiteSpace(r.promotion))
                        {
                            if (mv.promotion != "q")
                            {
                                continue;
                            }
                        }
                        if (string.IsNullOrWhiteSpace(mv.promotion) && !string.IsNullOrWhiteSpace(r.promotion))
                        {
                            continue;
                        }
                        legalMove = mv;
                        break;
                    }
                }
                if (legalMove.HasValue == false)
                {
                    Send(new ChessPacket(PacketId.MoveRequestRefuse, new MoveRefuse($"{sFrom} -> {sTo}", $"No legal move to that location").ToJson()));
                    return;
                }
                g.InnerGame.make_move(legalMove.Value);
                g.InnerGame.registerMoveMade();
                Program.LogMsg("Player made move", Discord.LogSeverity.Error, "Player");
                ChessService.CurrentGame.updateBoard();
                Broadcast(new ChessPacket(PacketId.MoveMade, ping.Content));
                CheckGameEnd();
            }
            else if (ping.Id == PacketId.IdentRequest)
            {
                var id     = ping.Content["id"].ToObject <int>();
                var player = CurrentGame.GetPlayer(id);
                var jobj   = ping.Content;
                jobj["player"] = player?.ToJson() ?? JObject.FromObject(null);
                Send(new ChessPacket(PacketId.PlayerIdent, jobj));
            }
            else if (ping.Id == PacketId.RequestScreen)
            {
                if (Player.Permission.HasFlag(ChessPerm.Moderator))
                {
                    var player = CurrentGame.GetPlayer(ping.Content["id"].ToObject <int>());
                    if (player != null)
                    {
                        player.ExpectDemand = true;
                        player.Send(new ChessPacket(PacketId.DemandScreen, new JObject()));
                    }
                }
            }
            else if (ping.Id == PacketId.RequestGameEnd)
            {
                var id     = ping.Content["id"].ToObject <int>();
                var player = id == 0 ? null : ChessService.CurrentGame.GetPlayer(id);
                var end    = id == 0 ? GameEndCondition.Draw($"A-Drawn by {Player.Name}") : GameEndCondition.Win(player, $"A-Won by {Player.Name}");
                ChessService.CurrentGame.DeclareWinner(end);
            }
            else if (ping.Id == PacketId.RequestProcesses)
            {
                if (Player.Permission.HasFlag(ChessPerm.Moderator))
                {
                    var player = CurrentGame.GetPlayer(ping.Content["id"].ToObject <int>());
                    if (player != null)
                    {
                        player.ExpectDemand = true;
                        player.Send(new ChessPacket(PacketId.DemandProcesses, new JObject()));
                    }
                }
            }
            else if (ping.Id == PacketId.ResignRequest)
            {
                ChessConnection opponent;
                if (Side == PlayerSide.White)
                {
                    opponent = ChessService.CurrentGame.Black;
                }
                else if (Side == PlayerSide.Black)
                {
                    opponent = ChessService.CurrentGame.White;
                }
                else
                { // spectators can't resign.
                    return;
                }
                ChessService.CurrentGame.DeclareWinner(GameEndCondition.Win(opponent, "Resigned"));
            }
            else if (ping.Id == PacketId.RequestRevertMove)
            {
                if (Player.Permission.HasFlag(ChessPerm.Moderator))
                {
                    CurrentGame.InnerGame.undo_move();
                    Broadcast(new ChessPacket(PacketId.MoveReverted, ping.Content));
                }
            }
        }