public void Resume() { EnableTimer = true; paused = false; if (CurrentGame != null) { CurrentGame.EnableMouseEvents(true); } }
public void Pause() { EnableTimer = false; paused = true; if (CurrentGame != null) { CurrentGame.EnableMouseEvents(false); } }
public void Pause() { EnableTimer = false; paused = true; current_time = ServiceLocator.Instance.GetService <ITranslations> ().GetString("Paused"); if (CurrentGame != null) { CurrentGame.EnableMouseEvents(false); } }