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C# (CSharp) ControllerPlayer.addAmmo Examples
Programming Language:
C# (CSharp)
Class/Type:
ControllerPlayer
Method/Function:
addAmmo
Examples at hotexamples.com:
1
C# (CSharp) ControllerPlayer.addAmmo - 1 examples found
. These are the top rated real world C# (CSharp) examples of
ControllerPlayer.addAmmo
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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SetInputMode(6)
AddNickname(3)
AddScore(3)
SetAnimatorBool(2)
heal(2)
DamageToShieldForLineFallMissile(2)
GetControls(2)
SetCallbacks(2)
TankHit(1)
SetItem(1)
SetPlayerInfo(1)
SetPlayerOptions(1)
SetSpawnAnimation(1)
ShieldCollideBonus(1)
ActivateClimbing(1)
TopPlayer(1)
UseLeft(1)
UseRight(1)
attack(1)
changeSpeedToRun(1)
changeSpeedToWalk(1)
damage(1)
isAmmoCountFull(1)
addAmmo(1)
OP_ShieldFullCharge(1)
OP_ShieldRecovery(1)
GetPlayer(1)
ActivatePlayerDie(1)
ActiveItemInvincible(1)
ButtonPressedRightNow(1)
DeactivateClimbing(1)
GetDamaged(1)
GetInputComponent(1)
InitLineFall(1)
ActivateGetItem(1)
IsControllerConnected(1)
LeftStick(1)
NicknameList(1)
OP_BigShield(1)
OP_DamageToPlayerShield(1)
OP_PowerBooster(1)
OP_PowerBoosterDamage(1)
reviveAni(1)
Frequently Used Methods
SetInputMode (6)
AddNickname (3)
AddScore (3)
SetAnimatorBool (2)
heal (2)
DamageToShieldForLineFallMissile (2)
GetControls (2)
SetCallbacks (2)
TankHit (1)
SetItem (1)
Frequently Used Methods
SetPlayerInfo (1)
SetPlayerOptions (1)
SetSpawnAnimation (1)
ShieldCollideBonus (1)
ActivateClimbing (1)
TopPlayer (1)
UseLeft (1)
UseRight (1)
attack (1)
changeSpeedToRun (1)
changeSpeedToWalk (1)
damage (1)
isAmmoCountFull (1)
addAmmo (1)
OP_ShieldFullCharge (1)
OP_ShieldRecovery (1)
GetPlayer (1)
ActivatePlayerDie (1)
ActiveItemInvincible (1)
ButtonPressedRightNow (1)
Frequently Used Methods
changeSpeedToWalk (1)
damage (1)
isAmmoCountFull (1)
addAmmo (1)
OP_ShieldFullCharge (1)
OP_ShieldRecovery (1)
GetPlayer (1)
ActivatePlayerDie (1)
ActiveItemInvincible (1)
ButtonPressedRightNow (1)
DeactivateClimbing (1)
GetDamaged (1)
GetInputComponent (1)
InitLineFall (1)
ActivateGetItem (1)
IsControllerConnected (1)
LeftStick (1)
NicknameList (1)
OP_BigShield (1)
OP_DamageToPlayerShield (1)
OP_PowerBooster (1)
OP_PowerBoosterDamage (1)
reviveAni (1)
Frequently Used Methods
DeactivateClimbing (1)
GetDamaged (1)
GetInputComponent (1)
InitLineFall (1)
ActivateGetItem (1)
IsControllerConnected (1)
LeftStick (1)
NicknameList (1)
OP_BigShield (1)
OP_DamageToPlayerShield (1)
OP_PowerBooster (1)
OP_PowerBoosterDamage (1)
reviveAni (1)
Example #1
0
Show file
File:
ArrowPack.cs
Project:
JuegosLudosGames/Rogue-Path-of-the-exiled
protected void onPickup() { //heals player playerCon.addAmmo(isPrimary, giveAmount); }
x