public void SetPlaySettings()
 {
     player = GameObject.FindGameObjectWithTag("Player").GetComponent <ControllerPlayer>();
     if (MainManager.Instance != null)
     {
         playerInfo = MainManager.Instance.GetPlayerInfo();
         player.SetPlayerInfo(playerInfo.shieldDuration, MainManager.Instance.GetPlayerSprite(), playerInfo.itemSlot, playerInfo.lifeTime);
     }
     else
     {
         Sprite   mySpr = Sprite.Create(Texture2D.whiteTexture, new Rect(Vector2.zero, new Vector2(1, 1)), Vector2.zero);
         Sprite[] spr   = { mySpr, mySpr, mySpr };
         playerInfo          = new ShopManager.ItemInfo();
         playerInfo.lifeTime = 600;
         player.SetPlayerInfo(playerInfo.shieldDuration, spr, playerInfo.itemSlot, playerInfo.lifeTime);
     }
 }