public void Test_Value() { ColorMatrix matrix = new ColorMatrix(2); matrix.SetValue(0, 0, 1.5); Assert.AreEqual(1.5, matrix.GetValue(0, 0)); Assert.AreEqual(0.0, matrix.GetValue(0, 1)); Assert.AreEqual(0.0, matrix.GetValue(1, 0)); }
public static ColorMatrix Colors(this WriteableBitmap bitmap) { var colors = new ColorMatrix(bitmap.PixelHeight.UInt32(), bitmap.PixelWidth.UInt32()); bitmap.ForEach((x, y, color) => { colors.SetValue(y.UInt32(), x.UInt32(), color); return(color); }); return(colors); }
public Effect AddTint(Color pColor) { var e = new ColorMatrix(_context); var m = new SharpDX.Mathematics.Interop.RawMatrix5x4(); m.M11 = pColor.R * (pColor.A / 255f); //TODO this isn't working m.M12 = pColor.G * (pColor.A / 255f); m.M13 = pColor.B * (pColor.A / 255f); m.M14 = 1; e.SetValue(0, m); _effects.Add(e); return(this); }