Example #1
0
 public static Bitmap ToSepia(Bitmap source)
 {
     using (ColorMatrix saturation = new ColorMatrix())
         using (ColorMatrix rgbFilter = new ColorMatrix())
         {
             saturation.SetSaturation(0f);
             rgbFilter.SetScale(1.0f, 0.95f, 0.82f, 1.0f);
             saturation.SetConcat(rgbFilter, saturation);
             return(ColorSpaceTransformation.ToColorSpace(source, saturation));
         }
 }
        void UpdateColorMatrix(float[][] rgbawMatrix)
        {
            var rOffset = rgbawMatrix[0][4];
            var gOffset = rgbawMatrix[1][4];
            var bOffset = rgbawMatrix[2][4];
            var aOffset = rgbawMatrix[3][4];

            _colorMatrix.SetScale(rOffset, gOffset, bOffset, aOffset);
            var transposed = GetAndroidMatrix(rgbawMatrix);

            _colorMatrix.Set(transposed);
        }
Example #3
0
        public byte[] Sepia(byte[] image)
        {
            Bitmap bmpOriginal = ByteToBitmap(image);
            int    width, height, r, g, b, c, gry;

            height = bmpOriginal.Height;
            width  = bmpOriginal.Width;
            int         depth     = 20;
            Bitmap      bmpSephia = Bitmap.CreateBitmap(width, height, Bitmap.Config.Argb8888);
            Canvas      canvas    = new Canvas(bmpSephia);
            Paint       paint     = new Paint();
            ColorMatrix cm        = new ColorMatrix();

            cm.SetScale(.3f, .3f, .3f, 1.0f);
            ColorMatrixColorFilter f = new ColorMatrixColorFilter(cm);

            paint.SetColorFilter(f);
            canvas.DrawBitmap(bmpOriginal, 0, 0, paint);
            for (int x = 0; x < width; x++)
            {
                for (int y = 0; y < height; y++)
                {
                    c = bmpOriginal.GetPixel(x, y);

                    r = Android.Graphics.Color.GetRedComponent(c);
                    g = Android.Graphics.Color.GetGreenComponent(c);
                    b = Android.Graphics.Color.GetBlueComponent(c);

                    gry = (r + g + b) / 3;
                    r   = g = b = gry;

                    r = r + (depth * 2);
                    g = g + depth;

                    if (r > 255)
                    {
                        r = 255;
                    }
                    if (g > 255)
                    {
                        g = 255;
                    }
                    bmpSephia.SetPixel(x, y, Android.Graphics.Color.Rgb(r, g, b));
                }
            }
            byte[] sepiaimage = BitmaptoByte(bmpSephia);

            return(sepiaimage);
        }