Example #1
0
    void Update()
    {
        if (animator)
        {
            animator.SetFloat("walk_speed", 0);
        }

        if (brainBehavior != null && brainBehavior.enabled)
        {
            brainBehavior.ManualUpdate();
        }

        bool botColliding = collisionManager.BotIsColliding();

        Fall(botColliding);
        if (animator)
        {
            animator.SetBool("jumping", !botColliding);
        }
    }