Example #1
0
 void OnCollisionEnter2D(Collision2D col)
 {
     if (col.gameObject.name.Contains(player.name))
     {
         if (cm.getHour() > 8 && cm.getHour() < 17)
         {
             Application.LoadLevel(2);
         }
         else
         {
             //play audio
         }
     }
 }
Example #2
0
 void FixedUpdate()
 {
     if (cm.getHour() > 17 && cm.getHour() < 21)
     {
         if (daylight.intensity > darknessIntensity && daylight.intensity < dayIntensity)
         {
             daylight.intensity -= (daySpeed * Time.fixedDeltaTime);
         }
     }
     else if (cm.getHour() > 5 && cm.getHour() < 17)
     {
         daylight.intensity += (daySpeed * Time.fixedDeltaTime);
         nightTime          -= (daySpeed * Time.fixedDeltaTime);
     }
 }