IEnumerator FadeAndShowDays()
    {
        clock.Pause();
        //Set black?
        fadeImage.enabled = true;
        fadeImage.color   = Color.black;
        //animate days
        yield return(StartCoroutine(FadeInDays(1)));

        yield return(new WaitForSeconds(1));

        StartCoroutine(FadeOutDays(0.5f));
        StartCoroutine(screenFader.FadeToColor(Color.clear, 0.5f));
        clock.Resume();
    }