Example #1
0
    public void OnEnable()
    {
        clockManager.GenerateNewPosition(gameObject);

        // Set default values
        timeRunning      = true;
        timerRunning     = false;
        stopwatchRunning = false;

        time      = 0;
        timer     = 0;
        stopwatch = 0;

        period = TimePeriod.AM;

        // Finding/using width of rect transform reference: https://answers.unity.com/questions/970545/how-do-i-set-the-widthheight-of-a-ui-element.html
        numberTransform.sizeDelta = new Vector2(MediumWidth, numberTransform.sizeDelta.y);
    }