// Token: 0x06000E1C RID: 3612 // RVA: 0x0004DD20 File Offset: 0x0004BF20 public Class14(Class32 class32_0) { this.pButtonState_0 = (pButtonState)class32_0.ReadByte(); this.method_0(this.pButtonState_0); byte b = class32_0.ReadByte(); if (b > 0) { this.method_0(pButtonState.Right1); } this.float_0 = class32_0.ReadSingle(); this.float_1 = class32_0.ReadSingle(); this.int_0 = class32_0.ReadInt32(); }
// Token: 0x06000E3A RID: 3642 // RVA: 0x0004E290 File Offset: 0x0004C490 public Class19(Class32 class32_0) { this.int_2 = class32_0.ReadInt32(); this.class12_0 = new Class12(class32_0); this.long_0 = class32_0.ReadInt64(); this.float_0 = class32_0.ReadSingle(); this.int_0 = class32_0.ReadInt32(); this.long_1 = class32_0.ReadInt64(); this.int_1 = class32_0.ReadInt32(); this.short_0 = class32_0.ReadInt16(); }
// Token: 0x06000E2F RID: 3631 // RVA: 0x0004E0E0 File Offset: 0x0004C2E0 public Class17(Class32 class32_0) { this.int_1 = class32_0.ReadInt32(); if (this.int_1 < 0) { this.int_1 = -this.int_1; } else { this.bool_0 = (this.int_1 != 0); } this.string_0 = class32_0.ReadString(); this.int_0 = (int)(class32_0.ReadByte() - 24); this.byte_0 = class32_0.ReadByte(); byte b = class32_0.ReadByte(); this.enum30_0 = ((Enum30)b & (Enum30)(-225)); this.playModes_0 = (PlayModes)Math.Max(0, Math.Min(3, (b & 224) >> 5)); this.float_0 = class32_0.ReadSingle(); this.float_1 = class32_0.ReadSingle(); this.int_2 = class32_0.ReadInt32(); }