// Token: 0x06000E29 RID: 3625 // RVA: 0x0004E064 File Offset: 0x0004C264 public Struct14(Class32 class32_0) { this.list_0 = new List<int>(); int num = (int)class32_0.ReadInt16(); for (int i = 0; i < num; i++) { this.list_0.Add(class32_0.ReadInt32()); } }
// Token: 0x06000E3A RID: 3642 // RVA: 0x0004E290 File Offset: 0x0004C490 public Class19(Class32 class32_0) { this.int_2 = class32_0.ReadInt32(); this.class12_0 = new Class12(class32_0); this.long_0 = class32_0.ReadInt64(); this.float_0 = class32_0.ReadSingle(); this.int_0 = class32_0.ReadInt32(); this.long_1 = class32_0.ReadInt64(); this.int_1 = class32_0.ReadInt32(); this.short_0 = class32_0.ReadInt16(); }
// Token: 0x06000DF3 RID: 3571 // RVA: 0x0004D028 File Offset: 0x0004B228 public Class8(Class32 class32_0) { this.int_0 = (int)class32_0.ReadInt16(); this.int_1 = class32_0.ReadInt32(); this.int_2 = class32_0.ReadInt32(); this.int_3 = class32_0.ReadInt32(); this.int_4 = (int)class32_0.ReadByte(); this.rankings_0 = (Rankings)class32_0.ReadByte(); this.rankings_2 = (Rankings)class32_0.ReadByte(); this.rankings_1 = (Rankings)class32_0.ReadByte(); this.rankings_3 = (Rankings)class32_0.ReadByte(); this.string_0 = class32_0.ReadString(); }
// Token: 0x06000E13 RID: 3603 // RVA: 0x0004DAD0 File Offset: 0x0004BCD0 public Class12(Class32 class32_0) { this.bStatus_0 = (bStatus)class32_0.ReadByte(); this.string_1 = class32_0.ReadString(); this.string_0 = class32_0.ReadString(); if (Class213.int_0 > 10) { this.mods_0 = (Mods)class32_0.ReadUInt32(); } else { this.mods_0 = (Mods)class32_0.ReadInt16(); } this.playModes_0 = (PlayModes)Math.Max(0, Math.Min(3, class32_0.ReadByte())); this.int_0 = class32_0.ReadInt32(); }
// Token: 0x06000E40 RID: 3648 // RVA: 0x0000EB90 File Offset: 0x0000CD90 public Class20(Class32 class32_0) { this.string_0 = class32_0.ReadString(); this.string_1 = class32_0.ReadString(); this.int_0 = (int)class32_0.ReadInt16(); }