public void Exit(int type) { //type : 0 -> 마그네틱 트리거, 1: 조준점 게이지, 2: 종료위치에서 사라짐 switch (type) { case 0: if (Box_Color == BOX_COLOR.RED) { gameManager.Update_Score(200); } else { gameManager.Update_Score(-100); } circular_gauge.Exit_Gauge(); break; case 1: if (Box_Color == BOX_COLOR.BLUE) { gameManager.Update_Score(200); } else { gameManager.Update_Score(-100); } circular_gauge.Exit_Gauge(); break; case 2: if (Box_Color == BOX_COLOR.GREEN) { gameManager.Update_Score(200); } else { gameManager.Update_Score(-100); } break; } is_on = false; Destroy(gameObject); }