Example #1
0
    public override void SetBaseProperties()
    {
        myName = "Skeleton Soldier";
        base.SetBaseProperties();

        CharacterModelController.SetUpAsSkeletonSoldierPreset(myModel);

        mySpellBook.EnemyLearnAbility("Strike");
        mySpellBook.EnemyLearnAbility("Move");

        myPassiveManager.ModifyUndead();

        myMainHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Sword");
    }