Example #1
0
    public override void SetBaseProperties()
    {
        myName = "Goblin Shooty";
        base.SetBaseProperties();

        CharacterModelController.SetUpAsGoblinShootyPreset(myModel);

        mySpellBook.EnemyLearnAbility("Move");
        mySpellBook.EnemyLearnAbility("Shoot");
        mySpellBook.EnemyLearnAbility("Pinning Shot");

        myPassiveManager.ModifyNimble(1);
        myPassiveManager.ModifyQuickDraw(1);

        myMainHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Bow");
    }