Example #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        CharacterControll controller = collision.GetComponent <CharacterControll>();


        if (controller != null)
        {
            if (controller.health < controller.maxHealth)
            {
                controller.ChangeHealth(changeHealth);
                Destroy(gameObject);
                controller.PlaySound(collection);
            }
        }
    }