Example #1
0
    public void MoveCard(int cardIndex, CardHolder other, out TweenHolder outTween, bool?visibleDuringTween, int indexToInsertAt = -1)
    {
        CardController cardBeingMoved = _Cards[cardIndex];

        _Cards.RemoveAt(cardIndex);
        if (!other._Cards.InsertionIndexIsValid(indexToInsertAt))
        {
            indexToInsertAt = other._Cards.Count;
        }
        other.AddCard(cardBeingMoved, indexToInsertAt);

        cardBeingMoved.ViewFSM.SetAnimState(other._cardsAnimState, performTweens: false);
        cardBeingMoved.ViewFSM.SetTextVisibility(visibleDuringTween ?? other._cardsTextVisibility);

        outTween = cardBeingMoved.AddOffsetHeightTween(_cardAnimationData.GeneralCardMoveHeight,
                                                       other.GetFinalPositionOfCardAtIndex(indexToInsertAt), true)
                   .AddLocalRotationTween(Vector3.one * 360.0f + cardBeingMoved.ViewFSM.GetAnimRotationOffset())
                   .AddIncrementalScaleTween(cardBeingMoved.ViewFSM.GetAnimScale())
                   .SetDuration(_cardAnimationData.GeneralCardMoveDuration)
                   .SetShouldChangeLayer(true)
                   .AddToOnFinishedOnce(() => other.OnCardRecieveTweenFinished(cardBeingMoved));

        OnCardSent(cardBeingMoved);
        other.OnCardRecieveTweenBegan(cardBeingMoved);

        if (CardFlipAudio != null)
        {
            CardFlipAudio.Play();
        }
    }
Example #2
0
    public void IntroduceCard(CardController cardToIntroduce, out TweenHolder outTween,
                              bool fancyEntrance = false, float angleOffsetForFancyEntrance = 0.0f)
    {
        outTween = null;
        AddCard(cardToIntroduce);
        cardToIntroduce.ViewFSM.SetAnimState(_cardsAnimState, performTweens: false);

        if (fancyEntrance)
        {
            float cardCreationRadius = _cardAnimationData.DeckFillFancyIntroCardSpawnDistance;
            float rightDistance      = cardCreationRadius * Mathf.Cos(angleOffsetForFancyEntrance);
            float forwardDistance    = cardCreationRadius * Mathf.Sin(angleOffsetForFancyEntrance);

            cardToIntroduce.transform.position = transform.position
                                                 + Vector3.right * rightDistance
                                                 + Vector3.forward * forwardDistance;

            outTween = cardToIntroduce.AddOffsetHeightTween(_cardAnimationData.DeckFillFancyIntroTweenHeight,
                                                            GetCardPositionAtIndex(_Cards.LastIndex()), true)
                       .AddLocalRotationTween(360.0f * Vector3.one + cardToIntroduce.ViewFSM.GetAnimRotationOffset())
                       .SetDuration(_cardAnimationData.DeckFillDurationPerCard)
                       .SetShouldChangeLayer(true)
                       .AddToOnFinishedOnce(() => OnCardRecieveTweenFinished(cardToIntroduce));

            OnCardRecieveTweenBegan(cardToIntroduce);
        }
        else
        {
            cardToIntroduce.transform.ResetLocal();
        }

        if (CardFlipAudio != null)
        {
            CardFlipAudio.Play();
        }
    }