/// <summary>
        /// Adds the Path Element to the Path.
        /// </summary>
        /// <param name="pathBuilder">CanvasPathBuilder object</param>
        /// <param name="currentPoint">The last active location in the Path before adding
        /// the PolygonFigure</param>
        /// <param name="lastElement">The previous PathElement in the Path.</param>
        /// <returns>The latest location in the Path after adding the PolygonFigure</returns>
        public override Vector2 CreatePath(CanvasPathBuilder pathBuilder, Vector2 currentPoint, ref ICanvasPathElement lastElement)
        {
            // Calculate coordinates
            var topLeft = new Vector2(_x, _y);

            if (IsRelative)
            {
                topLeft += currentPoint;
            }

            // Execute command
            pathBuilder.AddRectangleFigure(topLeft.X, topLeft.Y, _width, _height);

            // No need to update the lastElement or currentPoint here as we are creating
            // a separate closed figure here.So current point will not change.
            return(currentPoint);
        }