Example #1
0
    void createNPC()
    {
        Tile tile = WorldController.Instance.GetTileAt(campfire.tile.x + 1, campfire.tile.y);

        Vector2 pos = new Vector2(campfire.tile.x + 1, campfire.tile.y);

        Villager v = NPCManager.Instance.createVillager(campfire, pos);

        v.MovementMode = MoveMode.Wander;

        v.SetHomeAndOffset(campfire, tile);
        campfire.AddVillager(v);
    }