Example #1
0
    public void Init()
    {
        m_autoTileMap = GetComponent <AutoTileMap>();

        if (m_autoTileMap != null && m_autoTileMap.IsInitialized)
        {
            m_isInitialized = true;

            if (m_autoTileMap.ViewCamera == null)
            {
                Debug.LogWarning("AutoTileMap has no ViewCamera set. Camera.main will be set as ViewCamera");
                m_autoTileMap.ViewCamera = Camera.main;
            }

            m_camera2D = m_autoTileMap.ViewCamera.GetComponent <Camera2DController>();

            if (m_camera2D == null)
            {
                m_camera2D = m_autoTileMap.ViewCamera.gameObject.AddComponent <Camera2DController>();
            }
            //MinimapEnabled
            // m_autoTileMap.BrushGizmo.gameObject.SetActive(true);
            m_autoTileMap.RefreshMinimapTexture();
        }
    }
Example #2
0
    new void Start()
    {
        base.Start();

        m_lastComputeTime = Time.realtimeSinceStartup;
        m_player          = FindObjectOfType <PlayerController>();
        m_camera2D        = FindObjectOfType <Camera2DController>();
        OnComputedPath   += PathComputed;

        AutoTileMap.Instance.AutoTileMapGui.enabled = false;

        string[] toolBarNames = System.Enum.GetNames(typeof(MapPathFinding.eHeuristicType));
        comboBoxList = new GUIContent[toolBarNames.Length];
        for (int i = 0; i < toolBarNames.Length; ++i)
        {
            comboBoxList[i] = new GUIContent("Heuristic: " + toolBarNames[i]);
        }

        listStyle.normal.textColor           = Color.white;
        listStyle.onHover.background         =
            listStyle.hover.background       = new Texture2D(2, 2);
        listStyle.padding.left               =
            listStyle.padding.right          =
                listStyle.padding.top        =
                    listStyle.padding.bottom = 4;

        comboBoxControl = new ComboBox(new Rect(550, 0, 150, 20), comboBoxList[0], comboBoxList, "button", "box", listStyle);
        comboBoxControl.SelectedItemIndex = (int)m_mapPathFinding.HeuristicType;
    }
Example #3
0
        public TestScene() : base("TestScene")
        {
            CamA = new Camera2DController(800, 600);
            CamB = new Camera2DController(600, 336, 0.5f);

            testAsset      = Raylib.LoadTexture("Assets/Arrow.png");
            testBackground = Raylib.LoadTexture("Assets/onnar.png");
        }
Example #4
0
 protected virtual void Attach()
 {
     Detach();
     if (TheCamera == null)
     {
         TheCamera = GetComponent <Camera2DController>();
     }
     Attached = true;
 }
        // Use this for initialization
        protected override void Start()
        {
            base.Start();
            if( Camera2D == null )
            {
                Camera2D = GameObject.FindObjectOfType<Camera2DController>();
            }

            m_camera2DFollowBehaviour = Camera2D.transform.GetComponent<FollowObjectBehaviour>();
            m_camera2DFollowBehaviour.Target = transform;
        }
Example #6
0
    // Use this for initialization
    private void Awake()
    {
        theCamera = GetComponent <Camera2DController>();
#if UNITY_EDITOR
        cameraMouse = GetComponent <Camera2DController>();
#endif
        cameraTouch = GetComponent <Camera2DController>();

        HpCamObject = GameObject.Find("CameraUIBars");

        TurnCameraOff();
    }
Example #7
0
    protected virtual void Start()
    {
        rBody = GetComponent <Rigidbody2D> ();

        if (camera2D == null)
        {
            camera2D = GameObject.FindObjectOfType <Camera2DController>();
        }

        cameraFollowBehaviour        = camera2D.transform.GetComponent <TargetFollower>();
        cameraFollowBehaviour.Target = transform;

        moveDir = new float[] { 0, 0 };
        faceDir = new float[] { 0, -1 };
    }
Example #8
0
    public void Init()
    {
        m_autoTileMap = GetComponent <AutoTileMap>();
        m_miniMapAON  = GetComponent <MiniMapAON>();

        if (m_autoTileMap != null)
        {
            m_isInitialized = true;

            if (m_autoTileMap.ViewCamera == null)
            {
                Debug.LogWarning("AutoTileMap has no ViewCamera set. Camera.main will be set as ViewCamera");
                m_autoTileMap.ViewCamera = Camera.main;
            }
            m_camera2D = m_autoTileMap.ViewCamera.GetComponent <Camera2DController>();

            if (m_camera2D == null)
            {
                m_camera2D = m_autoTileMap.ViewCamera.gameObject.AddComponent <Camera2DController>();
            }
        }
    }
Example #9
0
 private void Awake()
 {
     controlCamera = Camera.main.GetComponent <Camera2DController>();
 }