public void Init() { m_autoTileMap = GetComponent <AutoTileMap>(); if (m_autoTileMap != null && m_autoTileMap.IsInitialized) { m_isInitialized = true; if (m_autoTileMap.ViewCamera == null) { Debug.LogWarning("AutoTileMap has no ViewCamera set. Camera.main will be set as ViewCamera"); m_autoTileMap.ViewCamera = Camera.main; } m_camera2D = m_autoTileMap.ViewCamera.GetComponent <Camera2DController>(); if (m_camera2D == null) { m_camera2D = m_autoTileMap.ViewCamera.gameObject.AddComponent <Camera2DController>(); } //MinimapEnabled // m_autoTileMap.BrushGizmo.gameObject.SetActive(true); m_autoTileMap.RefreshMinimapTexture(); } }
new void Start() { base.Start(); m_lastComputeTime = Time.realtimeSinceStartup; m_player = FindObjectOfType <PlayerController>(); m_camera2D = FindObjectOfType <Camera2DController>(); OnComputedPath += PathComputed; AutoTileMap.Instance.AutoTileMapGui.enabled = false; string[] toolBarNames = System.Enum.GetNames(typeof(MapPathFinding.eHeuristicType)); comboBoxList = new GUIContent[toolBarNames.Length]; for (int i = 0; i < toolBarNames.Length; ++i) { comboBoxList[i] = new GUIContent("Heuristic: " + toolBarNames[i]); } listStyle.normal.textColor = Color.white; listStyle.onHover.background = listStyle.hover.background = new Texture2D(2, 2); listStyle.padding.left = listStyle.padding.right = listStyle.padding.top = listStyle.padding.bottom = 4; comboBoxControl = new ComboBox(new Rect(550, 0, 150, 20), comboBoxList[0], comboBoxList, "button", "box", listStyle); comboBoxControl.SelectedItemIndex = (int)m_mapPathFinding.HeuristicType; }
public TestScene() : base("TestScene") { CamA = new Camera2DController(800, 600); CamB = new Camera2DController(600, 336, 0.5f); testAsset = Raylib.LoadTexture("Assets/Arrow.png"); testBackground = Raylib.LoadTexture("Assets/onnar.png"); }
protected virtual void Attach() { Detach(); if (TheCamera == null) { TheCamera = GetComponent <Camera2DController>(); } Attached = true; }
// Use this for initialization protected override void Start() { base.Start(); if( Camera2D == null ) { Camera2D = GameObject.FindObjectOfType<Camera2DController>(); } m_camera2DFollowBehaviour = Camera2D.transform.GetComponent<FollowObjectBehaviour>(); m_camera2DFollowBehaviour.Target = transform; }
// Use this for initialization private void Awake() { theCamera = GetComponent <Camera2DController>(); #if UNITY_EDITOR cameraMouse = GetComponent <Camera2DController>(); #endif cameraTouch = GetComponent <Camera2DController>(); HpCamObject = GameObject.Find("CameraUIBars"); TurnCameraOff(); }
protected virtual void Start() { rBody = GetComponent <Rigidbody2D> (); if (camera2D == null) { camera2D = GameObject.FindObjectOfType <Camera2DController>(); } cameraFollowBehaviour = camera2D.transform.GetComponent <TargetFollower>(); cameraFollowBehaviour.Target = transform; moveDir = new float[] { 0, 0 }; faceDir = new float[] { 0, -1 }; }
public void Init() { m_autoTileMap = GetComponent <AutoTileMap>(); m_miniMapAON = GetComponent <MiniMapAON>(); if (m_autoTileMap != null) { m_isInitialized = true; if (m_autoTileMap.ViewCamera == null) { Debug.LogWarning("AutoTileMap has no ViewCamera set. Camera.main will be set as ViewCamera"); m_autoTileMap.ViewCamera = Camera.main; } m_camera2D = m_autoTileMap.ViewCamera.GetComponent <Camera2DController>(); if (m_camera2D == null) { m_camera2D = m_autoTileMap.ViewCamera.gameObject.AddComponent <Camera2DController>(); } } }
private void Awake() { controlCamera = Camera.main.GetComponent <Camera2DController>(); }