Example #1
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.gameObject.CompareTag("NPC"))
     {
         cam.StartBoogie();
         soundSource.PlayOneShot(killSound);
         other.gameObject.GetComponent <NpcController>().Kill();
         if (!anim.GetBool("Attacking"))
         {
             StartCoroutine(AttackAnim());
         }
     }
 }