public void SetUserName(string name) { if (string.IsNullOrEmpty(name)) { m_messageUI.ShowSubMessage("Please Input UserName", 2f); return; } m_name = name; }
public void CreateQuest() { //TODO: 퀘스트 생성 및 룸 생성 Data.QuestInfo?questInfo = m_questInfoUI.SelectedQuest; if (questInfo == null) { if (m_messageUI != null) { m_messageUI.ShowSubMessage("Don't Quest Selected", 2f); } return; } CQuestManager.Inst.QuestSet(questInfo.Value); //TODO: 네트워크 매치 메이크 생성 if (m_manager != null) { if (m_manager.matchMaker == null) { m_manager.StartMatchMaker(); } //m_manager.matchMaker.CreateMatch(questInfo.Value.questName, 4, false, "", "", "", 0, 0, m_manager.OnMatchCreate); //return; } CSoundManager.Inst.StopBgm(m_bgmSource); CLoadingScene.LoadingScene("LevelRoot"); }
IEnumerator DeathMessage() { CMessageUI messageUI = CStageUIManager.Inst.MessageUI; yield return(new WaitForSeconds(1f)); messageUI.ShowMainMessage("You Died", 6f, Color.red, MessageClipType.PlayerDied); yield return(new WaitForSeconds(6f)); ResetUnit(); yield return(new WaitForSeconds(1f)); messageUI.ShowSubMessage("Remain : " + CQuestManager.Inst.RemainCount, 3f, MessageClipType.Base); }