Example #1
0
 private void OnOponentBulletStarted(BulletStartedMsg message)
 {
     _oponents[message.UnitId].Weapon.MakeFire(message.Target, message.Force);
 }
Example #2
0
        private void OnPlayerMakedFire(IWeaponOutsideComponent weapon, Vector3 target, float force)
        {
            var message = new BulletStartedMsg(target, force);

            Client.Send(message);
        }
Example #3
0
        private void OnPlayerFire(Vector3 direction, Vector3 target, float force)
        {
            var message = new BulletStartedMsg(target, force);

            Client.Send(message);
        }