Example #1
0
	private void SetAttackRangeShow(Building building){
		circleObj.gameObject.transform.GetComponent<DrawCircle>().m_Radius = building.GetAttackRange();
		circleObj.SetActive(true);
		circleObj.transform.position = building.GetPos();
	}
	private void SetSpriteRangeShow(Building building){
		go1.transform.FindChild ("Quad").transform.localScale = new Vector3 (building.GetAttackRange()*4, building.GetAttackRange()*4, 0.5f);
		go1.SetActive (true);
		go1.transform.position = building.GetPos ();
	}