public void OnAddedFriendTest()
        {
            BaseCreatureState target         = new BaseCreatureState(); // TODO: 初始化为适当的值
            BaseCreature      creatureFriend = null;                    // TODO: 初始化为适当的值
            BaseCreature      creature       = null;                    // TODO: 初始化为适当的值

            target.OnAddedFriend(creatureFriend, creature);
            Assert.Inconclusive("无法验证不返回值的方法。");
        }