public void OnAddedFriendTest() { BaseCreatureState target = new BaseCreatureState(); // TODO: 初始化为适当的值 BaseCreature creatureFriend = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 target.OnAddedFriend(creatureFriend, creature); Assert.Inconclusive("无法验证不返回值的方法。"); }