Example #1
0
 void Serve()
 {
     ball.rigidbody2D.velocity        = Vector2.zero;
     ball.rigidbody2D.angularVelocity = 0;
     if (serving_player)
     {
         ballMovement.ServeShot(new Vector2(8, 7));
     }
     else
     {
         ballMovement.ServeShot(new Vector2(-8, 7));
     }
 }