Example #1
0
 // Start is called before the first frame update
 private void Awake()
 {
     INSTANCE      = this;
     anim          = GetComponent <Animator>();
     rb            = GetComponent <Rigidbody2D>();
     sr            = GetComponent <SpriteRenderer>();
     bc            = GetComponent <BoxCollider2D>();
     cc            = GetComponent <CircleCollider2D>();
     BabyObject.rb = BabyObject.GetComponent <Rigidbody2D>();
 }
Example #2
0
 public void SetShadowed(bool _bValue)
 {
     baby.GetComponent <SpriteRenderer>().color = _bValue ? Color.black : Color.white;
 }