public void PlayMusic()
 {
     AudioLoader.LoadSong(songData.GetRootFolder() + "\\" + songData.RequestParam("MUSIC"));
     WaitingForFileLoad = true;
 }
Example #2
0
 // Use this for initialization
 void Start()
 {
     _al = GetComponent <AudioLoader>();
     _al.LoadSong(PlayerPrefs.GetString("Song"));
 }