private void InitView()
    {
        var btnRoot = transform.Find("BtnGroup");

        btnRoot.Find("attackAddBtn/Button").GetComponent <Button>().onClick.AddListener(() => palyerRader.IncreaseAttrAmount((AttrPos)PlayerAttrName.Attack, 1));
        btnRoot.Find("attackSubBtn/Button").GetComponent <Button>().onClick.AddListener(() => palyerRader.DecreaseAttrAmount((AttrPos)PlayerAttrName.Attack, 1));

        btnRoot.Find("defenceAddBtn/Button").GetComponent <Button>().onClick.AddListener(() => palyerRader.IncreaseAttrAmount((AttrPos)PlayerAttrName.Defence, 1));
        btnRoot.Find("defenceSubBtn/Button").GetComponent <Button>().onClick.AddListener(() => palyerRader.DecreaseAttrAmount((AttrPos)PlayerAttrName.Defence, 1));

        btnRoot.Find("speedAddBtn/Button").GetComponent <Button>().onClick.AddListener(() => palyerRader.IncreaseAttrAmount((AttrPos)PlayerAttrName.Speed, 1));
        btnRoot.Find("speedSubBtn/Button").GetComponent <Button>().onClick.AddListener(() => palyerRader.DecreaseAttrAmount((AttrPos)PlayerAttrName.Speed, 1));

        btnRoot.Find("manaAddBtn/Button").GetComponent <Button>().onClick.AddListener(() => palyerRader.IncreaseAttrAmount((AttrPos)PlayerAttrName.Mana, 1));
        btnRoot.Find("manaSubBtn/Button").GetComponent <Button>().onClick.AddListener(() => palyerRader.DecreaseAttrAmount((AttrPos)PlayerAttrName.Mana, 1));

        btnRoot.Find("healthAddBtn/Button").GetComponent <Button>().onClick.AddListener(() => palyerRader.IncreaseAttrAmount((AttrPos)PlayerAttrName.Health, 1));
        btnRoot.Find("healthSubBtn/Button").GetComponent <Button>().onClick.AddListener(() => palyerRader.DecreaseAttrAmount((AttrPos)PlayerAttrName.Health, 1));

        transform.Find("ramdomBtn").GetComponent <Button>().onClick.AddListener(RandomAttr);
    }