Example #1
0
 void TriggerExit()
 {
     Disable();
     TriggerFade(Exit, new Color(0, 0, 0, 0));
     AudioHandler.Play("selection");
     ArrowFeedback.Right();
 }
Example #2
0
 void TriggerNextLevel()
 {
     Disable();
     TriggerFade(NextLevel, new Color(1, 1, 1, 0));
     AudioHandler.Play("selection");
     ArrowFeedback.Right();
 }
Example #3
0
 void TriggerGameStart()
 {
     Disable();
     TriggerFade(GameStart, new Color(1, 1, 1, 0));
     AudioHandler.Play("selection");
     ArrowFeedback.Right();
 }
Example #4
0
 void TriggerReturnToTitleScreen()
 {
     Disable();
     TriggerFade(ReturnToTitleScreen, new Color(0, 0, 0, 0));
     AudioHandler.Play("selection");
     ArrowFeedback.Right();
 }
Example #5
0
 void TriggerGameStart()
 {
     Debug.LogWarning("Title Start");
     Disable();
     TriggerFade(GameStart, new Color(0, 0, 0, 0));
     AudioHandler.Play("selection");
     ArrowFeedback.Right();
 }