Example #1
0
 void OnTriggerEnter2D(Collider2D collision)
 {
     print("collide");
     if (collision.gameObject.GetComponent <ArrowController>())
     {
         ArrowController controller = collision.gameObject.GetComponent <ArrowController>();
         controller.CancelInvoke();
     }
 }
 void OnTriggerEnter2D(Collider2D collision)
 {
     print("collide");
     if (collision.gameObject.GetComponent <ArrowController>())
     {
         ArrowController controller = collision.gameObject.GetComponent <ArrowController>();
         controller.CancelInvoke();
         if (victoryNeeded)
         {
             Instantiate(victory, victoryPos, Quaternion.identity);
         }
     }
 }