public void ReleaseShieldDirection()
    {
        ArmorShieldView shield = m_MovementModel.ShieldParent.GetComponentInChildren <ArmorShieldView>();

        if (shield == null)
        {
            return;
        }

        shield.ReleaseShieldDirection();
    }
    public void ForceShieldDirection(ShieldDirection direction)
    {
        ArmorShieldView shield = m_MovementModel.ShieldParent.GetComponentInChildren <ArmorShieldView>();

        if (shield == null)
        {
            return;
        }

        shield.ForceShieldDirection(direction);
    }