public void ReleaseShieldDirection() { ArmorShieldView shield = m_MovementModel.ShieldParent.GetComponentInChildren <ArmorShieldView>(); if (shield == null) { return; } shield.ReleaseShieldDirection(); }
public void ForceShieldDirection(ShieldDirection direction) { ArmorShieldView shield = m_MovementModel.ShieldParent.GetComponentInChildren <ArmorShieldView>(); if (shield == null) { return; } shield.ForceShieldDirection(direction); }