Example #1
0
File: Ghost.cs Project: pawii/Unity
 protected override void SetTriggered()
 {
     base.SetTriggered();
     movement.ChangeFlipX -= OnChangeFlipX;
     movement              = new AgressiveMovement(this, transform, character);
     movement.ChangeFlipX += OnChangeFlipX;
 }
Example #2
0
 protected override void SetTriggered()
 {
     base.SetTriggered();
     anim.SetBool("attack", false);
     movement.ChangeFlipX -= OnChangeFlipX;
     movement              = new AgressiveMovement(FlipX, transform, character);
     movement.ChangeFlipX += OnChangeFlipX;
 }