Example #1
0
 public void RerollAsHuman()  // yes there have to be three of these - ugly af but Unity can't invoke functions with args from UI buttons
 {
     associatedAdventurer.Reroll(associatedAdventurer.advClass, AdventurerSpecies.Human, associatedAdventurer.isElite, Adventurer.GetRandomStatPoint());
     shell.Close();
 }