static void Main(string[] args) { DialogHelper.Dialog("Hello Adventurer, please state your name!\n", ConsoleColor.Blue); Adventurer.NameHero(); if (String.IsNullOrEmpty(Adventurer.Name)) { DialogHelper.Dialog("Im sorry traveller i didn't catch your name, what was it again?\n", ConsoleColor.Blue); Adventurer.NameHero(); } DialogHelper.Dialog("Welcome " + Adventurer.Name + ", these are grave times! An evil wizard threatens the lands!!", ConsoleColor.Blue); var acceptTheQuest = AcceptingQuest(); if (acceptTheQuest) { Adventurer.GeneratePlayerStats(); } else { DialogHelper.Dialog("That is a shame, i guess we will have to wait for the next brave adventurer! Farewell Traveller!", ConsoleColor.Blue); Environment.Exit(0); } StartAdventure(); }