/// <summary>Continues the game.</summary> /// <returns>Void.</returns> public void Continue() { // update UI OnGameContinue.Invoke(); // continues all other objects _aiPlayer.Continue(); _gameBall.Continue(); }
/// <summary>Continues the game.</summary> /// <returns>Void.</returns> public void Continue() { // update UI OnGameContinue.Invoke(); // continues all other objects _aiPlayer.Continue(); _gameBall.Continue(); }