/* goodB2G2() - use badsource and goodsink by reversing the blocks in the if in the sink function */
        private void GoodB2G2()
        {
            float data = 0.0f;

            data = 0.0f; /* POTENTIAL FLAW: data is set to zero */
            goodB2G2PublicStatic = true;
            CWE369_Divide_by_Zero__float_zero_divide_22b.GoodB2G2Sink(data);
        }