Ejemplo n.º 1
0
        public static bool TryHasSoftLocks(UnityEngine.Object objectWithGUID, out bool hasSoftLocks)
        {
            string assetGuid = null;

            AssetAccess.TryGetAssetGUIDFromObject(objectWithGUID, out assetGuid);
            return(SoftLockData.TryHasSoftLocks(assetGuid, out hasSoftLocks));
        }
Ejemplo n.º 2
0
        private static bool TryHasSoftLocks(Scene scene, out bool hasSoftLocks)
        {
            string assetGuid = AssetDatabase.AssetPathToGUID(scene.path);

            return(SoftLockData.TryHasSoftLocks(assetGuid, out hasSoftLocks));
        }