public KinectSkeletonUpdater()
        {
            _lastSkeletonId = -1;
            _lastSkeleton   = null;

            _kinectWrapper = new KinectSensorWrapper();
            _kinectWrapper.OnSkeletonRead += OnSkeletonRead;
        }
        public KinectSkeletonUpdater()
        {
            _lastSkeletonId = -1;
            _lastSkeleton = null;

            _kinectWrapper = new KinectSensorWrapper();
            _kinectWrapper.OnSkeletonRead += OnSkeletonRead;
        }
        public KinectGestureRecognizer()
        {
            _lastSkeletonId = -1;
            _lastSkeleton = null;

            _kinectWrapper = new KinectSensorWrapper();
            _kinectWrapper.OnSkeletonRead += OnSkeletonRead;
        }
        public KinectGestureRecognizer()
        {
            _lastSkeletonId = -1;
            _lastSkeleton   = null;

            _kinectWrapper = new KinectSensorWrapper();
            _kinectWrapper.OnSkeletonRead += OnSkeletonRead;
        }