public KinectSkeletonUpdater() { _lastSkeletonId = -1; _lastSkeleton = null; _kinectWrapper = new KinectSensorWrapper(); _kinectWrapper.OnSkeletonRead += OnSkeletonRead; }
public KinectSkeletonUpdater() { _lastSkeletonId = -1; _lastSkeleton = null; _kinectWrapper = new KinectSensorWrapper(); _kinectWrapper.OnSkeletonRead += OnSkeletonRead; }
public KinectGestureRecognizer() { _lastSkeletonId = -1; _lastSkeleton = null; _kinectWrapper = new KinectSensorWrapper(); _kinectWrapper.OnSkeletonRead += OnSkeletonRead; }
public KinectGestureRecognizer() { _lastSkeletonId = -1; _lastSkeleton = null; _kinectWrapper = new KinectSensorWrapper(); _kinectWrapper.OnSkeletonRead += OnSkeletonRead; }