protected virtual void OnPlayerDance(PlayerDanceEventArgs e) { EventHandler <PlayerDanceEventArgs> handler = PlayerDance; if (handler != null) { handler(this, e); } }
protected void RaiseOnPlayerDance(InterceptedEventArgs e) { if (PlayerDance != null) { var args = new PlayerDanceEventArgs(e.Continuation, e.Step, e.Packet); OnPlayerDance(args); e.Cancel = args.Cancel; e.WasContinued = args.WasContinued; } }
public static void Dance(this Extension E, PlayerDanceEventArgs e) { E.Contractor.SendToServer(HMessage.Construct(Data.Default.HostDance, (int)e.Dance)); }
protected virtual void OnPlayerDance(PlayerDanceEventArgs e) { EventHandler<PlayerDanceEventArgs> handler = PlayerDance; if (handler != null) handler(this, e); }
protected void RaiseOnPlayerDance(InterceptedEventArgs e) { if (PlayerDance != null) { var args = new PlayerDanceEventArgs(e.Continuation, e.Step, e.Packet); OnPlayerDance(args); e.Cancel = args.Cancel; e.WasContinued = args.WasContinued; } }
private void OnPlayerDance(HMessage obj) { try { var args = new PlayerDanceEventArgs(obj); if (MDancingChckbx.Checked) if (CurPlayer.PlayerIndex == args.PlayerIndex) E.Dance(args); } catch (Exception error) { MessageBox.Show(error.ToString()); } }