示例#1
0
        protected virtual void OnPlayerDance(PlayerDanceEventArgs e)
        {
            EventHandler <PlayerDanceEventArgs> handler = PlayerDance;

            if (handler != null)
            {
                handler(this, e);
            }
        }
示例#2
0
        protected void RaiseOnPlayerDance(InterceptedEventArgs e)
        {
            if (PlayerDance != null)
            {
                var args = new PlayerDanceEventArgs(e.Continuation, e.Step, e.Packet);
                OnPlayerDance(args);

                e.Cancel       = args.Cancel;
                e.WasContinued = args.WasContinued;
            }
        }
示例#3
0
 public static void Dance(this Extension E, PlayerDanceEventArgs e)
 {
     E.Contractor.SendToServer(HMessage.Construct(Data.Default.HostDance, (int)e.Dance));
 }
示例#4
0
 protected virtual void OnPlayerDance(PlayerDanceEventArgs e)
 {
     EventHandler<PlayerDanceEventArgs> handler = PlayerDance;
     if (handler != null) handler(this, e);
 }
示例#5
0
        protected void RaiseOnPlayerDance(InterceptedEventArgs e)
        {
            if (PlayerDance != null)
            {
                var args = new PlayerDanceEventArgs(e.Continuation, e.Step, e.Packet);
                OnPlayerDance(args);

                e.Cancel = args.Cancel;
                e.WasContinued = args.WasContinued;
            }
        }
示例#6
0
 private void OnPlayerDance(HMessage obj)
 {
     try
     {
         var args = new PlayerDanceEventArgs(obj);
         if (MDancingChckbx.Checked)
             if (CurPlayer.PlayerIndex == args.PlayerIndex)
                 E.Dance(args);
     }
     catch (Exception error)
     {
         MessageBox.Show(error.ToString());
     }
 }