Ejemplo n.º 1
0
        private void Update()
        {
            Health health = playerFighter.GetTarget();

            if (health == null)
            {
                healthDisplay.text = "";
                return;
            }

            maxHealth     = health.GetMaxHealth();
            currentHealth = health.GetCurrentHealth();

            healthDisplay.text = String.Format("Enemy : {0:0}/{1:0}", currentHealth, maxHealth);
        }
Ejemplo n.º 2
0
        private void Update()
        {
            if (fighter.GetTarget() == null)
            {
                GetComponent <Text>().text = "N/A";
                return;
            }
            Health health = fighter.GetTarget();

            GetComponent <Text>().text = string.Format("{0:0}/{1:0}", health.GetHealthPoints(), health.GetMaxHealth());
        }
Ejemplo n.º 3
0
        private void SetHealthText()
        {
            if (health == null)
            {
                GetComponent <Text>().text = "N/A";
                return;
            }

            GetComponent <Text>().text = System.String.Format("{0:0}/{1:0}", health.GetHealthPoints(), health.GetMaxHealth());
        }
Ejemplo n.º 4
0
 private void Update()
 {
     enemyHealth = player.GetCurrentTarget();
     if (enemyHealth != null)
     {
         healthText.text = "Enemy: " + Math.Round(enemyHealth.GetCurrentHealth(), 0).ToString() + "/" + Math.Round(enemyHealth.GetMaxHealth(), 0).ToString();
     }
     else
     {
         healthText.text = "";
     }
 }
Ejemplo n.º 5
0
        private void DisplayHealthValue()
        {
            health = playerFighter.GetTarget();

            if (health == null)
            {
                healthValue.SetText("N/A");
                return;
            }
            healthValue.SetText(String.Format("{0:0}/{1:0} ({2:0}%)", health.GetHealthPoints(), health.GetMaxHealth(), health.GetPercentage()));
        }