Ejemplo n.º 1
0
 public SpawnCharacter(ActiveChar character, int charIndex)
 {
     this.charIndex = charIndex;
     this.charLoc = character.CharLoc;
     this.charDir = character.CharDir;
     this.form = character.CharData;
 }
Ejemplo n.º 2
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 public CreateAction(int charIndex, ActiveChar character, CharSprite.ActionType action)
 {
     this.charIndex = charIndex;
     this.Action = action;
     this.charData = character.CharData;
     this.dir = character.CharDir;
 }
Ejemplo n.º 3
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 public CreateAction(int charIndex, ActiveChar character, CharSprite.ActionType action, bool looping, bool inPlace)
 {
     this.charIndex = charIndex;
     this.Action = action;
     this.charData = character.CharData;
     this.dir = character.CharDir;
     this.Looping = looping;
     this.InPlace = inPlace;
 }
Ejemplo n.º 4
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 public static void ChangeAppearance(ActiveChar character, FormData data)
 {
     character.CharData = data;
     Display.Screen.AddResult(new Results.SpawnCharacter(character, CharIndex(character)));
 }
Ejemplo n.º 5
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 public Defeated(int charIndex, ActiveChar character)
 {
     this.charIndex = charIndex;
     this.charData = character.CharData;
     this.dir = character.CharDir;
 }
Ejemplo n.º 6
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 public static void ChangeAppearance(ActiveChar character, FormData data)
 {
     character.CharData = data;
     Display.Screen.AddResult(new Results.SpawnCharacter(character, CharIndex(character)));
 }