Ejemplo n.º 1
0
 void ModelShotMovedEventHandler(object sender, ShotMovedEventArgs e)
 {
     if (!e.Disappeared)
     {
         if (!_shots.ContainsKey(e.Shot))
         {
             FrameworkElement shotControl = InvadersHelper.ShotControlFactory(e.Shot, Scale);
             _shots[e.Shot] = shotControl;
             _sprites.Add(shotControl);
         }
         else
         {
             FrameworkElement shotControl = _shots[e.Shot];
             InvadersHelper.MoveElementOnCanvas(shotControl, e.Shot.Location.X * Scale, e.Shot.Location.Y * Scale);
         }
     }
     else
     {
         if (_shots.ContainsKey(e.Shot))
         {
             FrameworkElement shotControl = _shots[e.Shot];
             _sprites.Remove(shotControl);
             _shots.Remove(e.Shot);
         }
     }
 }
Ejemplo n.º 2
0
        private void ShotMovedHandler(object sender, ShotMovedEventArgs e)
        {
            Shot shot = e.Shot;

            if (e.Removed)
            {
                AnimatedImage shotControl;
                if (_shots.ContainsKey(e.Shot))
                {
                    shotControl = _shots[e.Shot];
                    _sprites.Remove(shotControl);
                    _shots.Remove(e.Shot);
                }
            }

            else
            {
                AnimatedImage shotControl;

                if (!e.IsBomb)
                {
                    List <string> shotImages = new List <string>()
                    {
                        "Assets/shot1.png", "Assets/shot2.png", "Assets/shot3.png", "Assets/shot4.png",
                    };

                    if (!_shots.ContainsKey(e.Shot))
                    {
                        shotControl    = InvadersHelper.ShotControlFactory(shot, shotImages, Scale) as AnimatedImage;
                        _shots[e.Shot] = shotControl;
                        //InvadersHelper.ResizeElement(shotControl, Shot.ShotSize.Width * Scale, Shot.ShotSize.Height * Scale);
                        _sprites.Add(shotControl);
                    }
                    else
                    {
                        shotControl = _shots[e.Shot];
                        //InvadersHelper.ResizeElement(shotControl, Shot.ShotSize.Width * Scale, Shot.ShotSize.Height * Scale);
                        InvadersHelper.MoveElementOnCanvas(shotControl, e.Shot.Location.X * Scale, e.Shot.Location.Y * Scale);
                    }
                }
                else
                {
                    List <string> bombImages = new List <string>()
                    {
                        "Assets/bomb1.png", "Assets/bomb2.png", "Assets/bomb3.png", "Assets/bomb4.png",
                    };

                    if (!_shots.ContainsKey(e.Shot))
                    {
                        shotControl    = InvadersHelper.ShotControlFactory(shot, bombImages, Scale) as AnimatedImage;
                        _shots[e.Shot] = shotControl;
                        _sprites.Add(shotControl);
                    }
                    else
                    {
                        shotControl = _shots[e.Shot];
                        InvadersHelper.MoveElementOnCanvas(shotControl, e.Shot.Location.X * Scale, e.Shot.Location.Y * Scale);
                    }
                }
            }
        }