public void ReadPacket(MinecraftStream stream) { EntityId = stream.ReadInt32(); X = stream.ReadInt32(); Y = stream.ReadUInt8(); Z = stream.ReadInt32(); Data = stream.ReadInt32(); DisableRelativeVolume = stream.ReadBoolean(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Target = stream.ReadInt32(); RightClick = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); GameMode = (GameMode)stream.ReadUInt8(); Dimension = (Dimension)stream.ReadInt8(); Difficulty = (Difficulty)stream.ReadUInt8(); MaxPlayers = stream.ReadUInt8(); LevelType = stream.ReadString(); ReducdedDebug = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadUInt8(); ActionNumber = stream.ReadInt16(); Accepted = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { ItemName = stream.ReadString(); RemoveItem = stream.ReadBoolean(); if (!RemoveItem) { ScoreName = stream.ReadString(); Value = stream.ReadInt32(); } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Z = stream.ReadInt32(); GroundUpContinuous = stream.ReadBoolean(); PrimaryBitMap = stream.ReadUInt16(); var length = stream.ReadVarInt(); Data = stream.ReadUInt8Array(length); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EffectId = stream.ReadInt32(); X = stream.ReadInt32(); Y = stream.ReadUInt8(); Z = stream.ReadInt32(); Data = stream.ReadInt32(); DisableRelativeVolume = stream.ReadBoolean(); return mode; }
public void ReadPacket(MinecraftStream stream) { Name = stream.ReadString(); DisplayName = stream.ReadString(); RemoveBoard = stream.ReadBoolean(); }
public void ReadPacket(MinecraftStream stream) { ItemName = stream.ReadString(); RemoveItem = stream.ReadBoolean(); if (!RemoveItem) { ScoreName = stream.ReadString(); Value = stream.ReadInt32(); } }
public void ReadPacket(MinecraftStream stream) { PlayerName = stream.ReadString(); Online = stream.ReadBoolean(); Ping = stream.ReadInt16(); }
public void ReadPacket(MinecraftStream stream) { Locale = stream.ReadString(); ViewDistance = stream.ReadUInt8(); ChatFlags = (ChatMode)(stream.ReadUInt8() & 0x3); Difficulty = (Difficulty)stream.ReadUInt8(); ShowCape = stream.ReadBoolean(); }
public void ReadPacket(MinecraftStream stream) { User = stream.ReadInt32(); Target = stream.ReadInt32(); LeftClick = stream.ReadBoolean(); }
public void ReadPacket(MinecraftStream stream) { WindowId = stream.ReadUInt8(); ActionNumber = stream.ReadInt16(); Accepted = stream.ReadBoolean(); }
public void ReadPacket(MinecraftStream stream) { WindowId = stream.ReadUInt8(); InventoryType = stream.ReadUInt8(); WindowTitle = stream.ReadString(); SlotCount = stream.ReadUInt8(); UseProvidedTitle = stream.ReadBoolean(); if (InventoryType == 11) Unknown = stream.ReadInt32(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); VehicleId = stream.ReadInt32(); Leash = stream.ReadBoolean(); return mode; }
public void ReadPacket(MinecraftStream stream) { OnGround = stream.ReadBoolean(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); EffectId = stream.ReadUInt8(); Amplifier = stream.ReadUInt8(); Duration = stream.ReadVarInt(); HideParticles = stream.ReadBoolean(); return mode; }
public void ReadPacket(MinecraftStream stream) { Yaw = stream.ReadSingle(); Pitch = stream.ReadSingle(); OnGround = stream.ReadBoolean(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { ChunkCount = stream.ReadInt16(); var length = stream.ReadInt32(); LightIncluded = stream.ReadBoolean(); ChunkData = stream.ReadUInt8Array(length); ChunkMetadata = new Metadata[ChunkCount]; for (int i = 0; i < ChunkCount; i++) { var metadata = new Metadata(); metadata.ChunkX = stream.ReadInt32(); metadata.ChunkZ = stream.ReadInt32(); metadata.PrimaryBitMap = stream.ReadUInt16(); metadata.AddBitMap = stream.ReadUInt16(); ChunkMetadata[i] = metadata; } return mode; }
public void ReadPacket(MinecraftStream stream) { X = stream.ReadDouble(); Y = stream.ReadDouble(); Stance = stream.ReadDouble(); Z = stream.ReadDouble(); Yaw = stream.ReadSingle(); Pitch = stream.ReadSingle(); OnGround = stream.ReadBoolean(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadUInt8(); InventoryType = stream.ReadUInt8(); WindowTitle = stream.ReadString(); SlotCount = stream.ReadUInt8(); UseProvidedTitle = stream.ReadBoolean(); if (InventoryType == 11) EntityId = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadDouble(); Stance = stream.ReadDouble(); Y = stream.ReadDouble(); Z = stream.ReadDouble(); OnGround = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { PlayerName = stream.ReadString(); Online = stream.ReadBoolean(); Ping = stream.ReadInt16(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Yaw = stream.ReadSingle(); Pitch = stream.ReadSingle(); OnGround = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { TeamName = stream.ReadString(); PacketMode = (TeamMode)stream.ReadUInt8(); if (PacketMode == TeamMode.CreateTeam || PacketMode == TeamMode.UpdateTeam) { DisplayName = stream.ReadString(); TeamPrefix = stream.ReadString(); TeamSuffix = stream.ReadString(); EnableFriendlyFire = stream.ReadBoolean(); } if (PacketMode == TeamMode.CreateTeam || PacketMode == TeamMode.AddPlayers || PacketMode == TeamMode.RemovePlayers) { var playerCount = stream.ReadInt16(); Players = new string[playerCount]; for (int i = 0; i < playerCount; i++) Players[i] = stream.ReadString(); } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadDouble(); if (direction == PacketDirection.Serverbound) Stance = stream.ReadDouble(); Y = stream.ReadDouble(); Z = stream.ReadDouble(); Yaw = stream.ReadSingle(); Pitch = stream.ReadSingle(); OnGround = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Horizontal = stream.ReadSingle(); Forward = stream.ReadSingle(); Jump = stream.ReadBoolean(); Unmount = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); OnGround = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Locale = stream.ReadString(); ViewDistance = stream.ReadUInt8(); var flags = stream.ReadUInt8(); ChatFlags = (ChatMode)(flags & 0x3); ColorEnabled = stream.ReadBoolean(); Difficulty = (Difficulty)stream.ReadUInt8(); ShowCape = stream.ReadBoolean(); return mode; }
public void ReadPacket(MinecraftStream stream) { ChunkCount = stream.ReadInt16(); var length = stream.ReadInt32(); LightIncluded = stream.ReadBoolean(); ChunkData = stream.ReadUInt8Array(length); ChunkMetadata = new Metadata[ChunkCount]; for (int i = 0; i < ChunkCount; i++) { var metadata = new Metadata(); metadata.ChunkX = stream.ReadInt32(); metadata.ChunkZ = stream.ReadInt32(); metadata.PrimaryBitMap = stream.ReadUInt16(); metadata.AddBitMap = stream.ReadUInt16(); ChunkMetadata[i] = metadata; } }